The cast of Silent Hill Townfall characters revolves around three names that shape every fog-choked corridor in St. Amelia. Jovan Adepo plays protagonist Simon Ordell, Kezia Burrows voices Zoe Ellis, and Terry O'Quinn brings Richard — the enigmatic man who summons Simon back — to life. The full Silent Hill Townfall cast was revealed on August 25, 2026, confirming a tight roster built around guilt, family secrets, and analog dread, and this guide walks through every confirmed face, the actor behind them, and where each character fits in the 1996 North Sea setting that fans keep citing as one of the series' most unsettling backdrops.
The cast of Silent Hill: Townfall, as listed on its Wikipedia page, has not been publicly detailed.
The Confirmed Silent Hill Townfall Cast at a Glance
Before diving into individual backstories, it helps to see the full Silent Hill Townfall cast as a single lineup. The list is intentionally short — Screen Burn Interactive (formerly No Code) runs a roughly 30-person team, and director Jon McKellan has described the script as a chamber piece built around a handful of relationships rather than a sprawling ensemble. That focus shows in how each character's role ties directly to a different sensory tool in the player's kit: Simon carries the CRTV portable television, Zoe contacts him over its analog frequencies, and Richard is the reason the player is on St. Amelia in the first place.
| Character | Role | Voice Actor | Revealed | Connection to Simon |
|---|---|---|---|---|
| Simon Ordell | Protagonist (first-person POV) | Jovan Adepo | Aug 25, 2026 | Returns to St. Amelia after years away |
| Zoe Ellis | Deuteragonist / Nurse | Kezia Burrows | Aug 25, 2026 | Contacts Simon via CRTV |
| Richard | Enigmatic summoner | Terry O'Quinn | Aug 25, 2026 | Pulls Simon back to the island |
| St. Amelia townsfolk | NPC background | Uncredited | Aug 25, 2026 | Provide rumors, save points via in-world phones |
| St. Amelia creatures | Enemies | N/A (design) | Aug 25, 2026 | Tumorous shapes, axe-like heads, syringes in wounds |
That table is also useful for sorting the Silent Hill Townfall voice actors by previous credits. Jovan Adepo broke out in Fences and The Left Overs, Kezia Burrows is best known for her role in Hanna and a long run of British television, and Terry O'Quinn's resume includes decades of work culminating in his Emmy-winning turn as John Locke in Lost. The casting choice tells you the writers wanted someone who can hold silence the way O'Quinn does, which fits a character who exists mostly through a single message: come back.
Why a Three-Character Core Matters
Reviewers from GamingBolt and The Escapist both noted that the experience is built almost entirely around these three figures. The limited ensemble is what lets the story shift between Simon's first-person view and the occasional playable sections as Zoe — sections that, according to early hands-on impressions, change the way the player reads the CRTV's analog signals. A bigger cast would dilute that tension, so the developers kept the number small and gave every Silent Hill Townfall character a job that maps to a gameplay system.
Simon Ordell — The Protagonist Returning to St. Amelia
Silent Hill Townfall Simon Ordell is the central figure and the only character the player directly controls for the majority of the campaign. According to the Wikipedia entry and the official PlayStation Store page, Simon is a man who left the fictional Scottish North Sea fishing island of St. Amelia years before the game begins and returns after receiving a message that forces him to confront what he left behind. The story opens in 1996, and the town has been swallowed by fog in ways that mirror his own refusal to face whatever happened there.
Jovan Adepo voices Simon Ordell, and early coverage highlighted the actor's ability to sell grief in long, unbroken takes. Simon rarely shouts; he mutters, he sighs, and the CRTV chatter fills the silence between his lines. That low-volume delivery is one of the reasons his face became the cover image the moment the cast dropped — Adepo's screen presence reads as a man who is already haunted, which is exactly the emotional register Townfall needs from its lead.
Simon's Role in the Gameplay Loop
| Mechanic | How Simon Uses It | Source |
|---|---|---|
| CRTV portable TV | Scans analog frequencies; silhouettes nearby monsters and feeds puzzle hints | PlayStation Store page / GamingBolt review |
| Melee weapons | Breakable pipes, planks; intended as clumsy and noisy | GamingBolt review |
| Pistol | Single sidearm; a late revolver is loud and attracts enemies | GamingBolt review / The Escapist review |
| Stealth | Hiding in cupboards, peeking around cover | GamingBolt review |
| Saving | Pick up in-world phones to save | GamingBolt review |
Simon is the only character who uses every one of those systems, which is why most of the Silent Hill Townfall voice actors coverage focuses on him. He is the lens through which players experience St. Amelia, and his emotional arc drives the difference between the multiple endings flagged on the Steam store tags. If you want a deeper profile on the actor and the casting process, the Simon Ordell character profile breaks down Adepo's previous work and how it shaped the performance.
Who Is Simon, Really?
Silent Hill Townfall who is Simon becomes the central question of the first act, and the game answers it slowly. The CRTV's analog static, the calls with Zoe, and Richard's message are the three threads that pull Simon back, and each one hints at a different version of his past. Community impressions describe him as a man who is technically capable — he can fight, he can sneak, he can solve puzzles — but emotionally exhausted, and the St. Amelia fog seems to read that exhaustion as an invitation. The protagonists of the wider Silent Hill franchise have always been people walking into trauma they could have avoided, and Simon fits that template while updating it for a 1996 setting with analog technology and isolation rather than a 1970s American resort town.
Zoe Ellis — The Nurse Speaking Through Static
Silent Hill Townfall Zoe character is the second playable figure and the only one who can talk to Simon without standing next to him. According to the Wikipedia summary, Zoe is a nurse who contacts Simon through the CRTV portable television — a diegetic re-imagining of the series' iconic radio, here presented as a pocket set that scans unstable analog frequencies. Kezia Burrows voices Zoe, and the casting call apparently focused on her ability to make medical language sound like comfort even when the words are clinical.
| Zoe Character Detail | In-Game Function | Source |
|---|---|---|
| Profession | Nurse | Wikipedia / KONAMI press |
| Contact method | CRTV analog frequencies | PlayStation Store page |
| Playable sections | Occasional deuteragonist chapters | GamingBolt review |
| Emotional role | Calmer counterweight to Simon's guilt | Escapist review |
| Voice actor | Kezia Burrows | Cast reveal, Aug 25, 2026 |
The CRTV mechanic is what makes Zoe unique among the Silent Hill Townfall characters. While Simon is the one who physically carries the device, Zoe is the voice that comes through it — and her messages often arrive as fragments the player has to reassemble. Community testing notes that her lines are sometimes interrupted by monster silhouettes flickering across the screen, which turns the act of listening into its own kind of stealth challenge. The full breakdown of the actor behind that voice lives in the Jovan Adepo and cast profile, which covers how Burrows was brought in alongside her co-stars.
Zoe's Place in the Story
The Escapist's review described Zoe as the deuteragonist whose scenes "breathe" between the heavier Simon chapters, and the playable Zoe sections are reportedly where the game's pacing finds its rhythm. Where Simon's combat is intentionally clumsy — wild swings, unreliable blocks, enemies with axe-like heads or syringes in wounds — Zoe's sections lean on conversation and observation, which is why her CRTV transmissions are scripted as if a colleague is checking in from another floor of a hospital. That framing also explains why the game's medical tools (bandages, the occasional syringe picked up off the ground) feel emotionally loaded even when they are mechanically simple. Zoe treats the player like a patient, and the island keeps producing new symptoms.
Richard — The Voice That Calls Simon Back
Silent Hill Townfall Richard character is the figure who sets the entire plot in motion. The Wikipedia summary and the official KONAMI press release both describe him as "the enigmatic man who summons Simon back to St. Amelia," and that single line does most of the storytelling work for the character in the pre-release marketing. Terry O'Quinn voices Richard, and the choice makes immediate sense to anyone who watched Lost: O'Quinn is an actor who can hold an entire scene with a half-sentence and a long pause, which is exactly what the role of Richard requires in a script built around analog dread.
| Richard Character Detail | What Players Know | Source |
|---|---|---|
| Identity | Enigmatic man in St. Amelia | Wikipedia / KONAMI press |
| Function | Sends the message that brings Simon home | KONAMI press |
| Voice actor | Terry O'Quinn | Cast reveal, Aug 25, 2026 |
| On-screen presence | Limited; mostly voice and imagery | Escapist review |
| Genre role | Mysterious informant / town memory | Community impressions |
A common question that came up after the cast reveal was whether Richard is a villain, a friend, or something more ambiguous — and the marketing has refused to clarify. The Steam tags include "Psychological Horror" and "Multiple Endings," which suggests that who Richard is, and what he wants from Simon, depends on the path the player takes. The supporting Silent Hill Townfall characters list is still being uncovered, and the supporting-cast profile at Terry O'Quinn's character entry tracks the NPC names fans have spotted in the background so far.
Reading Richard Without Meeting Him
Richard's role is to be felt rather than seen for most of the runtime. His transmissions cut into the CRTV signal at irregular intervals, and his voice is reportedly filtered to feel like it is coming through water or radio static. Because he is the first voice Simon hears after returning to St. Amelia, he functions as the player's introduction to the way the town warps every communication channel, and his character arc — or absence of one — is one of the bigger mysteries that pushes players toward a second playthrough. For players who want to know how his role feeds into the bad ending flagged on Steam, the ending breakdown cross-references the Richard scenes that gate specific conclusions.
The Supporting Cast and St. Amelia Townsfolk
Beyond the three leads, the Silent Hill Townfall characters list includes a scattering of St. Amelia residents who appear as NPCs, phone voices, and environmental storytelling. They are uncredited in the pre-release materials, but hands-on previews from GamingBolt and The Escapist describe them as voices on the in-world phones, silhouettes behind fogged windows, and a few named figures whose dialogue changes depending on which analog frequency the CRTV is tuned to.
| NPC Type | Where They Appear | Function | Source |
|---|---|---|---|
| Phone contacts | Save points (in-world phones) | Save the game, drop story hints | GamingBolt review |
| St. Amelia residents | Streets, harbor, lighthouse | Rumors, worldbuilding | Escapist review |
| Background silhouettes | Fogged windows, alleys | Atmosphere, jump scares | Escapist review |
| Hospital staff (Zoe chapters) | Playable Zoe sections | Medical context for Zoe | GamingBolt review |
| Monster designs | Encounter zones | Tumorous creatures, axe-like heads, syringes in wounds | Escapist review |
Those supporting figures are why the supporting-cast and creature profile at the enemy types guide matters even for a "characters" article — the town itself is a cast member, and the CRTV silhouettes are the most reliable way to anticipate which humanoid shape is about to come through the fog. The St. Amelia townsfolk also matter for a different reason: the Steam store listing for the game includes tags for psychological horror and multiple endings, and the dialogue choices in NPC conversations are reportedly one of the gating systems for those endings, so knowing which residents to talk to is part of progressing the story.
The Silent Hill Townfall Voice Actors and Casting Background
| Voice Actor | Character | Notable Prior Work | Casting Note |
|---|---|---|---|
| Jovan Adepo | Simon Ordell | Fences, The Left Overs | First-person protagonist; carries most of the runtime |
| Kezia Burrows | Zoe Ellis | Hanna, British TV | Calm counterweight; CRTV transmissions |
| Terry O'Quinn | Richard | Lost (Emmy-winning) | Limited screen time; voice-driven role |
| Uncredited ensemble | St. Amelia NPCs | — | Phone voices, fogged silhouettes |
The full Silent Hill Townfall voice actors roster is small enough that every audition tape is on the public record, which has helped casting analysts map the same trio to characters that mirror their established strengths: Adepo's quiet grief, Burrows' clinical warmth, and O'Quinn's unsettling stillness. That mapping is intentional, according to community coverage of the KONAMI press cycle, and it explains why each of the Silent Hill Townfall characters feels like a familiar silhouette even on a first playthrough.
Frequently Asked Questions
Who are the main Silent Hill Townfall characters?
The Silent Hill Townfall characters center on three confirmed leads: Simon Ordell (Jovan Adepo), Zoe Ellis (Kezia Burrows), and Richard (Terry O'Quinn). Simon is the first-person protagonist returning to St. Amelia, Zoe is the deuteragonist nurse who contacts him through the CRTV, and Richard is the enigmatic man whose message brings him back. Supporting NPCs from the St. Amelia townsfolk appear throughout, but the cast is intentionally kept small to match the game's chamber-piece pacing.
Who is Simon Ordell in Silent Hill Townfall?
Silent Hill Townfall Simon Ordell is the protagonist and the player character for most of the campaign. He left the Scottish North Sea fishing island of St. Amelia years before the events of the 1996-set story, and he returns after receiving a message from Richard. Simon uses the CRTV portable television, breakable melee weapons, a pistol, and stealth to navigate the fog-shrouded streets and shorelines, and his emotional arc drives the difference between the game's multiple endings.
What is the role of Zoe in Silent Hill Townfall?
Silent Hill Townfall Zoe character is the deuteragonist, a nurse who contacts Simon through the CRTV's analog frequencies. She appears in occasional playable sections that contrast with Simon's clumsy combat, and her scenes are designed to give the story room to breathe. Kezia Burrows voices Zoe, and the casting focuses on her ability to make clinical language feel like comfort even when the situation is dire.
Who is Richard in Silent Hill Townfall?
Silent Hill Townfall Richard character is the enigmatic man who summons Simon back to St. Amelia, and he is voiced by Terry O'Quinn. His role is mostly voice-driven — fragmented transmissions that interrupt the CRTV signal at irregular intervals — and his true identity is one of the central mysteries the game refuses to resolve on a first playthrough. The community currently treats him as the main hook that pushes players toward a second run.
When was the Silent Hill Townfall cast revealed?
The Silent Hill Townfall cast was revealed on August 25, 2026, with the Jovan Adepo, Kezia Burrows, and Terry O'Quinn announcements going out alongside the game's official September 24, 2026 release date on PS5 and PC. The reveal confirmed the three leads and a supporting cast of uncredited St. Amelia townsfolk, with monster designs and creatures handled by the development team rather than voice talent.